Porting to Unreal 5.4 problem
Only High now moved to Unreal 5.4, and although it looked normal, something was odd. They changed the behavior of the character movement component.
Read Entry arrow_outwardAs a forensic investigator for Agency 13, utilize experimental technology to document, contain, and survive the spectral entities haunting Earth's most cursed locations.
Master the use of thermal imaging, EVP recorders, and the controversial 'Aether-Trap' to identify entity signatures.
No two hauntings are identical. Our proprietary SPECTER engine generates unique entity behaviours and haunt patterns for every investigation.
Coordinate with your team using proximity-based voice chat. Don't wander off alone.
From the Blackwood Asylum to the sunken Marrow Creek, explore high-fidelity dark locations.
Death has consequences. Permanent gear loss and agency reputation at risk with every fail.
Only High now moved to Unreal 5.4, and although it looked normal, something was odd. They changed the behavior of the character movement component.
Read Entry arrow_outwardFresh C++ Unreal 5.5 project didn't compile.
Read Entry arrow_outwardOnly High is almost ready. Here are some changes that have been made so far:
Read Entry arrow_outwardFollow our development journey and be the first to experience what we're building.